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© 2011 Fielders Choice Sports
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Fielders Choice Dodgeball
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The object of the game is to eliminate all opposing players by getting them "OUT". This may be done by:
- Hitting an opposing player with a thrown ball below the shoulders this includes the ball hitting your hair and your clothes!
- Catching a ball thrown by your opponent before it touches the ground or anything else besides a person’s body (this includes hair and clothes)
- If it hits off any person on your team and you catch it, the person who threw it is OUT!
- If the ball hits a person inbounds, the person may catch the ball out of bounds before it hits another object.
- Catching a ball thrown by your opponent enables a player from your team to rejoin the game through the end line. The player rejoining is the first person who was
knocked out of the game and then so on down the line. Max number of people on a court is 6.
- A ball can be used to defend against another thrown ball but if the ball being used by as a shield is dropped; the player holding that ball is out.
- NO HEAD SHOTS!* THAT PLAYER STAYS IN THE GAME AND A WARNING IS GIVEN TO THE PLAYER WHO THREW THE BALL
- *If the ball hits a player in the head who is bending over or on the ground that is not considered a head shot, and that player is out.
- Players may retrieve balls only on their side of the court. They must return to the game through where they left the court. NO ADVANCING OUTSIDE THE COURT.
- Players must stay behind the attack lines when throwing. Any part of the body that comes in contact with the floor over the middle line means you are OUT!
- A player may not jump out of bounds to avoid being hit. One warning will be issued then you are called out!
- The first person the ball hits is considered live. After that, the ball is considered a dead ball and anything that it touches after that does not count.* unless another
player catches it off their body.
- A player must exit and enter through the same approximate space on the court. You may not walk up the out of bounds area and then return to the game.
- A player’s foot may not touch or go over the centerline. They are automatically out if the foot touches the line during the game
- You are considered in bounds if any part of your body is on or over the line, your body does not need to be completely in.
BOUNDARIES
During play, all players must remain within the boundary lines. Players may leave the boundaries only to retrieve stray balls. They must also return through where in the
court they left. There is no advancing in the out of bounds area.
SWEARING/BAD SPORTSMANSHIP PENALITY
During play, all players are not allowed to use curse words at any point in time. If the court monitor hears one, the first time will be a warning issued to the team. Second
time is the loss of that player from the court for the remainder of the game. Third offense is suspensions from the league.
Bad sportsmanship will not be allowed. This includes intimidation, threatening, name calling, kicking or throwing balls after you are out, etc. If Bad sportsmanship is
seen by the court monitor the first time there will be a warning issued to the team. Second time is the loss of that player from the court for the remainder of the game.
Third offense is suspensions from the league.
THE OPENING RUSH
Game begins by placing the dodgeballs along the centerline – Players then take a position behind their end line. Following a signal by the official, teams may approach
the centerline to retrieve the balls. This signal officially starts the contest. Once a ball is retrieved it must be taken behind the neutral zone before it can be legally thrown.
The neutral zone does not exist through the remaining game.
TIMING AND WINNING A GAME
The first team to legally eliminate all opposing players will be declared the winner. A 10-minute time limit has been established for each contest. If neither team has been
eliminated at the end of the 10 minutes, the team with the greater number of players remaining will be declared the winner. In the case of an equal number of players
remaining after regulation, a 1-minute sudden-death overtime period will be played.
TIME-OUTS & SUBSTITUTIONS
There will be no time outs in the game unless injury occurs. Substitutions may be made for injuries only.
5-SECOND VIOLATION
In order to reduce stalling, a violation will be called if a team controls all six (6) balls on their side of the court for more than 5 seconds. Penalty is one person is out from
your team.
RULE ENFORCEMENT
During regular-season matches, rules will be enforced primarily by the "honor system"*. Players will be expected to rule whether or not a hit was legal or whether they
were legally eliminated. A court monitor will supervise all contests*. The court monitor’s responsibility will be to rule on any situation in which teams cannot agree. THE
COURT MONITOR’S DECISION IS FINAL – NO EXCEPTIONS. Please be aware you will only receive one warning for not going out when you are CLEARLY hit before you
are suspended for the rest of the evening games and the next week’s entire evening games.
Fielders Choice Code of Conduct
1. Understand, appreciate and abide by the rules of the game.
2. Respect the integrity and judgment of game officials and staff.
3. Respect your opponent and congratulate them in a courteous manner following each match whether in victory or defeat.
4. Be responsible for your actions and maintain self-control.
5. Do not taunt or bait opponents and refrain from using foul or abusive language.
6:00-8:00pm. Schedules will be posted on our web site prior to each week. (View Schedules)
Teams will be made up of 6-10 players. Six (6) players will compete on a side; others will be available as
substitutes. There are no substitutes during a game, unless an injury occurs. There must be 1 female starting
each game at all times. If you don’t have a female, you must play with 5 men on the court. Players are only eligible
to play on 1 team per session. No player can be on more than 1 roster per session.
The game will be played indoors. The playing field shall be a rectangle at least 50 ft long and at least 30 ft wide,
divided into two (2) equal sections by a centerline and neutral zone 3m from, and parallel to the centerline. There
will be a neutral zone where on the beginning rush each player must return behind in order to throw a ball or
become eligible to be hit. Players have 3 seconds from opening rush to get behind the neutral zone line.
The official ball used in tournament and league play will be and 6 - 6” rubber-coated foam balls; called Screamers.
IDEAL MEASUREMENTS: 60’ x 30’ – Identical to a volleyball court.
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The Game
Court
Teams
Equipment
Game Times
ATTENTION ALL DODGEBALL PLAYERS Please remember that our Dodgeball Referees are here on a VOLUNTEER basis! Our officials do the best they can every week, Dodgitians, so please be kind and respectful to all participants, including players, officials, and spectators.
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